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User experience and user journeys
A user journey is the series of processes and touchpoints the user goes through to complete the service. Different users go through similar user journeys but may have completely different experiences.
For example, a user who doesn’t have a stable internet connection may have a bad experience trying to complete the service. Another user may go through a similar journey with a good connection and have a good user experience.
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Service manager role
Every service needs a single service manager that owns the whole experience for the user.
Service managers are experienced leaders with a strong understanding of their service and its users. Service managers:
- represent their service at all agency levels
- work to make sure the service is delivered successfully and meets user needs
- have the decision-making authority to complete the service.
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User needs, not government needs
To build services that are complete and reflect the whole user experience we need to start with needs – user needs, not government needs.
Owning the whole user experience means a service:
- is built on user needs and reflects how users think about the service and what they want to do
- has a beginning, middle and end that reflects how the needs of users change, for example finding out if you’re eligible to become a teacher is different to gathering documents so you can apply
- can be completed as needed by phone, online and on paper
- is accessible to everyone, for example people in a wheelchair, someone who is blind or deaf or someone who has an impaired memory.
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Discovery stage: exploring the problem
Before you start designing and building, you need to understand the users and what they need a service to do.
The purpose of Discovery is to gain a deep understanding of the whole user experience.
The Discovery stage is where the Service Design and Delivery Process starts. This will help your team challenge their existing ideas and solutions. You won’t start prototyping and testing until the Alpha stage.
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Alpha stage: testing hypotheses
Alpha is an experimental stage. It’s an opportunity to use prototypes to work out what to build.
In the Alpha stage you test the hypotheses reached during Discovery. As you progress through Alpha, you’ll produce new hypotheses as you learn about the users and service.
You’re not validating what users like or dislike. You are finding out how well prototypes meet the actual needs of users.
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Beta stage: building and testing the service
In Beta, the team builds an end-to-end service based on what they learned in Alpha. They keep iterating until it is ready to test in a private Beta release and then a public Beta release.
In the Beta stage you focus on building the minimum viable product you defined at the end of Alpha. This is the simplest thing you can build that meets the user need.
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Live stage: improving the service
The Live stage is about releasing and improving the new service. You will also retire existing services and products if your new service is replacing something.
You will keep doing user research and performance analysis to plan improvements.
Before you go Live
Before you make your service Live, you must make sure:
- users can complete the full end-to-end journey
- the service meets the user needs found in each of the service design stages
- the information stored in the service is secure
- you’ve proven your public Beta is functional, complete and performs better than existing services
- you have a service transition plan
- you have a service integration plan for any existing services that meet a similar user needs to yours
- you have redirected the URLs for the old archived service that will be deleted
- the service meets all aspect of the Digital Service Standard and will continue to do so until its retirement
- you will iterate and improve the service until its retirement.
In many cases, a Live service contributes to a wider transformation roadmap. The code, design, infrastructure, and learnings from service delivery can be re-used across your organisation.
The team you need in the Live stage
You should know the roles you need to run your service, based on your experience of building it.
As you iterate and improve different parts of your service, you may find the team size changes along with your need for specialist roles.
Don’t disband your service team after you go Live. You need a multidisciplinary team to continuously improve the service and respond to the changing needs of the users over time.
If the service is handed over to a different team, you will lose the empathy and experience developed through the previous stages. Make sure ‘business as usual’ includes resources allocated to iterating and improving a service so that it remains relevant and useful.
After you go Live
After you move to the Live stage, keep improving your service based on user feedback, analysis and further user research. If the team needs to work with other teams to support the Live service, make sure you use the same artefacts. Everyone should be working using the same user stories.
You should also:
- monitor the status of your service
- maintain uptime and availability
- practice vulnerability and penetration testing
- test the service performance
- maintain quality assurance
- continue to use a combination of qualitative and quantitative data to inform decision making.
Repeat each stage
You should repeat the service design and delivery stages Discovery, Alpha, Beta and Live for smaller pieces of work as your service continues running. This means you:
- keep finding things that need improvement
- do research to get the best solutions
- iterate and release, then iterate again.
Measure performance
Continue capturing performance metrics after the service goes Live. This information will help you monitor whether your service is meeting user needs and how user needs are changing.
You will need to:
- monitor how you capture performance data
- manage the appropriate storage and analysis of this information, including keeping data tidy
- iterate and improve your methods for measuring performance
- only make changes at key intervals to avoid interrupting data that you’ve collected over time, if you do make changes, keep a change log
- consider sustainability over time and only collect the information you need, don’t continue collecting data if it is not needed or will not be used
- communicate the results of your performance analysis to service stakeholders and decision-makers to keep them informed.
Use your findings to understand how to improve your service. Keep testing to make sure your metrics are telling you what you need to know. Understand that some metrics will only get you so far. It’s important to factor regular user research in at appropriate intervals, for example once a year.
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Putting people and business at the centre of digital transformation.
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User research
User research helps you to learn about users and create services that meet their needs.
The value of user research
The better you understand your users, the more likely you are to design and build a service that works well for them. User research helps you and your agency:
- make fewer assumptions about your users and reduce the risk of expensive failures
- reduce delivery times by building with certainty
- reduce risks by releasing in increments.
When to involve users
You will do user research across the entire service design and delivery process.
During the Discovery phase, you’ll start to ‘know your user’ and validate initial assumptions made in Criterion 1.
Have a clear intent
You will continue to test and validate your service with users as your knowledge of the problem grows. This allows you to:
- expand your understanding of users and their needs
- test new design ideas, content and features
- understand user problems and how they might be resolved
- save time by only building what your users need
- improve the service by responding to user behaviour and feedback.
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Managing teams
Learn how to manage a multi-disciplinary team to design, build and maintain your service.
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The Digital Experience and Life Events Community
The Digital Experience and Life Events Community is for practitioners interested in all things relating to the digital experience.
The community brings practitioners together to exchange ideas, showcase their work and explore best practice. It is a safe and inclusive space to share digital experience solutions, improvements and pain points.
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Exemptions
The DTA acknowledges that some agencies may be unable to meet one or more of the criteria set out by the Digital Access Standard due to a range of circumstances. These circumstances may include, but are not limited to:
- legacy technology barriers that the agency cannot reasonably overcome
- substantial financial burden caused by changing a service to meet criteria.
For services being considered for integration into myGov these circumstances may include, but are not limited to:
- the users of the service cannot access myGov, are ineligible for a myGov account or where it does not make sense for users to have a myGov account
- legislative or regulatory barriers preventing the service from being delivered via myGov
- circumstances where Services Australia has indicated that it is unable to onboard the service onto myGov.
Exemptions may be granted for one or more of the criteria set out by the Digital Access Standard. This will be assessed on a case-by-case basis and must be applied for through the DTA.
Further information can be found in the Digital Experience Policy Exemption Guide.
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Criterion 2 – Know your user
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Criterion 3 – Leave no one behind
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Criterion 4 – Connect services
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Criterion 5 – Build trust in design
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Criterion 6 – Don’t reinvent the wheel
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Criterion 7 – Do no harm
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New and/or replacement digital services for individuals suitable for myGov from 1 January 2025
Any new digital or ICT-enabled proposals coming forward in the 2025-26 Budget that have a public-facing portal must meet the requirements of the Digital Access Standard, as per the Investment Oversight Framework (the IOF). Agencies will be required to demonstrate they have considered the criteria of the Digital Access Standard.
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Phase 2 – All other public-facing services for individuals as well as those for businesses and providers
From 1 January 2026, services that meet the following criteria will be required to meet the Digital Access Standard:
- owned by Australian Government entities
- informational or transactional
- authenticated or unauthenticated
- new or replacement services
- all public-facing digital services.
Connect with the digital community
Share, build or learn digital experience and skills with training and events, and collaborate with peers across government.