• Digital Service Standard Checklist

  • Inclusive digital design tips – do’s and don’ts

    These tips (posters) provide you with design rules to support the implementation of accessible design practices. Remember that it may be appropriate to use a combination of these design rules to support your users.

  • CALD audiences

    Do

    • Use clear headings and simple language. Provide definitions if needed.
    • Consider cultural context, like warnings for photos of deceased persons.
    • Use images and videos to simplify and explain information.
    • Provide guides and documents in a variety of languages.
    • Use certified translators for critical information.
    • Provide translations and custom help text on the same page.
    • Consider how service changes may impact users who rely on consistency.
    • Provide alternative contact methods, including interpreter services.
    • Provide user feedback when an action is completed correctly.
    • Provide translated error messages to support troubleshooting.

    Don't

    • Use complex layouts, structures or menus. 
    • Separate related information across different webpages.
    • Provide video or audio information, unless also accompanied by text.
    • Use complicated words, figures of speech or long blocks of text.
    • Rely on automatic translations. Check translated terms for accuracy.
    Off
  • Low digital literacy audiences

    These are design rules that apply when designing for people with low digital literacy

    Do

    • Allow users to start and stop processes across different communications channels.
    • Accompany key takeaways with clear calls to action.
    • Provide clear step by step instructions, to support key information and action points.
    • Use progress indicators to show task advancement.
    • Provide mobile responsive designs.
    • Make it easy to reset passwords and build on tasks.
    • Support older browsers and devices.
    • Group related content together to improve discoverability.
    • Use repeatable icons and visual cues to build user familiarity and confidence.
    • Provide equivalent alternatives to auditory and visual content.

    Don't 

    • Assume users have prior knowledge of digital tools.
    • Play videos and audio content automatically.
    • Use technical terminology.
    • Limit the time available to complete tasks.
    • Show error messages to quickly.
    Off
  • General inclusion

    Do

    • Use common patterns for design components. 
    • Use a linear, logical layout.
    • Write in plain English.
    • Display clear hints and error messages, with appropriate symbols, below text boxes.
    • Provide content in a variety of mediums to support different preferences.
    • Build in modern coding languages e.g. HTML 5 or later. 
    • Ensure code scripts are readable by, and work with, support tools
    • Test using keyboards for navigation and different browsers.
    • Reduce screen complexity by providing white space and content that is not cluttered.
    • Start with accessibility in mind and test regularly throughout the design process.

    Don't

    • Limit or provide inconsistent touch tap areas
    • Provide hint text in boxes that disappear when the box is clicked
    • Use complex technical terms
    • Quickly ‘time out’
    • Force mouse or screen use
    • Require excessive validation processes for online applications
    • Make dynamic content that requires a lot of mouse movement
    • Use decorative or cursive font styles
    • Allow video or audio content to play automatically
    Off
  • First Nations

    Do

    • Co-design digital services in partnership with First Nations Australians
    • Include the three pillars of the First Nations Digital Inclusion Plan 2023-2026: access, digital ability and affordability
    • Be transparent about why information is requested
    • Use visual ways of communicating that are culturally safe and inclusive
    • Allow for nominated support to complete transactions as devices are often shared
    • Consider custom design of content and artwork based on location and community
    • Build and test for regional and remote areas where internet connectivity may be poor
    • Build in mobile first design patterns that don’t consume excessive data

    Don't

    • Assume or question kinship relations
    • Insist on information that might not be easily available
    • Display content in wordy paragraphs
    • Exclusively use Western/Anglo-Saxon terminology
    • Tie service provision to locations through geo fencing (allow for roaming)
    • Design data heavy services as this will inhibit users with limited data and service restrictions

     

    Off
  • Downloadable resources

    Inclusive digital design do’s and don’ts posters

  • Low literacy audiences

  • CALD audiences

  • Appendix A: Technologies in GovERP

  • Read Appendix E and Appendix F

  • Appendix G: Terms and definitions

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  • Appendix H: Consolidated list of insights

  • Appendix I: Consolidated list of insights

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